// Kerbal Space Program - Part Config
// 

// --- general parameters ---
name = turboFanEngine
module = Part
author = C. Jenkins

// --- asset parameters ---
mesh = model.mu
scale = 1.0

// --- node definitions ---
node_stack_top = 0.0, 1.133, 0.0, 0.0, 1.0, 0.0



// --- FX definitions ---

fx_exhaustLight_yellow = 0.0, -0.1, 0.0, 0.0, 0.0, 1.0, power
fx_smokeTrail_light  = 0.0, -0.1, 0.0, 0.0, 1.0, 0.0, power
fx_exhaustSparks_flameout = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, flameout

// --- Sound FX definition ---

sound_vent_medium = engage
sound_jet_low = running
sound_jet_deep = power
sound_vent_soft = disengage
sound_explosion_low = flameout

// --- editor parameters ---
 cost = 950
category = Propulsion
subcategory = 0
title = TurboJet Engine
manufacturer = C7 Aerospace Division.
description = A highly advanced replacement model of the Ax-300 series of engines. This new model features the latest in thrust vectoring and compression technology. This engine is designed to operate best at higher altitudes and speeds.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,0,1,0,0

// --- standard part parameters ---
mass = 1.2
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
maxTemp = 3600

MODULE
{
	name = ModuleEngines
	thrustVectorTransformName = thrustTransform
	exhaustDamage = True
	ignitionThreshold = 0.1
	minThrust = 0
	maxThrust = 225
	heatProduction = 400
	useEngineResponseTime = True
	engineAccelerationSpeed = 0.2
	engineDecelerationSpeed = 0.35
	useVelocityCurve = True
	PROPELLANT
	{
		name = LiquidFuel
		ratio = 1
		DrawGauge = True
	}
	PROPELLANT
	{
		name = IntakeAir
		ratio = 15
	}
	atmosphereCurve
 	{
		key = 0 1200
		key = 0.3 2500
		key = 1 800
 	}
	velocityCurve
	{
		key = 0 0.5 0 0
		key = 1000 1 0 0
		key = 2000 0.5 0 0
		key = 2400 0 0 0
	}
	
}

MODULE
{
      name = ModuleAnimateHeat
}

MODULE
{
	name = ModuleGimbal
	gimbalTransformName = thrustTransform
	gimbalRange = 1
}

MODULE
{
	name = ModuleAlternator	
	RESOURCE
	{
		name = ElectricCharge
		rate = 1.0
	}
}
RESOURCE
{
	name = ElectricCharge
	amount = 0
	maxAmount = 0
}